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Mohsin Kaleem
I'm a developer
Opengl
Vertex Buffer Objects
Vertex Attributes
Vertex Array Object
Textures
Texture Unit
Texture Filtering
Texture Atlas
Spotlight
Specular Mapping
Shader Program
Shader
Sampling
OpenGL
Normalised Device Coordinates
Normal Matrix
Mipmaps
Flashlight
Element Buffer Objects
Drawing Methods
Drawing a Triangle